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Month: February 2016

minimig AGA v1.2 for the MiST board released

There is a new release of minimig-AGA for the MiST board available, grab it on the minimig-mist page! While the CPU is still not as stable as I’d like, the latest bitfield fixes by Till Harbaum fixed a lot of games and demos that didn’t work properly before. The OSD Turbo option is not needed or recommended for games or demos anymore, but could still be used for a little speed up in Workbench or programs. F11…

A new release for the original minimig board

Two bugs were discovered and fixed for the original minimig board, and a new release was prepared. The first bug was in the minimig blitter implementation, which was missing an undocumented feature of the original Amiga chipset. When using the blitter in line mode, the first pixel of the line is written to D pointer address, and all subsequent pixels are written to C pointer address. This bug was obvious in demos like SushiBoyz & Sunglasses…

A little update on the minimig core

Quite some time has passed from the last minimig release, so I thought I’d write a short update on what’s going on. The work on minimig-mist aga v1.2 is progressing, albeit slowly, since I don’t have much free time right now. Here are some of the fixes already implemented and in testing: video dithering (both random and spatial) have been fixed – the dithering didn’t work at all before scanlines can now be enabled in…