So, we have rendered frames of our BoingBall, as described in Part 1. What you want to do next is check if the animation is seamless – that is, if it loops without glitches. Best way is to convert the frames into a .gif or .avi animation (in my experience GIF works better) with your favorite photo / video editor. You will also need to reduce the number of colors of your frames, I used just…
FPGAs, electronics, programming & retrocomputing
