Skip to content

Tag: retro

Creating an FPGA SID chiptune player … sort of

A while back, I accidentally came across a (beautiful!) guitar rendition of a C64’s Last Ninja game music, and boy, did that bring back childhood memories. The MOS6581 – SID was always my favourite sound chip of that generation, and I’ve wanted to build something around it for a long time. Luckily, I had some spare time, so I finally started a project. The plan was simple: get a SID playing on an FPGA over…

Building a Pentium-era Retro PC, Part 1

I was cleaning my ‘junkyard’ and came across some of the floppies and CDs from my first PC computer, and I thought to myself, wouldn’t it be nice to play some of those old games on a real PC of that era, instead of using something like DosBox? Plus, it would allow me to get away from Amiga for a little while, which has been getting most of my attention lately. Of course, being the…

The BoingBall, Part 2

So, we have rendered frames of our BoingBall, as described in Part 1. What you want to do next is check if the animation is seamless – that is, if it loops without glitches. Best way is to convert the frames into a .gif or .avi animation (in my experience GIF works better) with your favorite photo / video editor. You will also need to reduce the number of colors of your frames, I used just…

The BoingBall, Part 1

I’ve received some questions about how I made the new minimig logo with the rotating checkered ball, so I thought I’d write something about it for my first post. The BoingBall is quite famous in the Amiga land, as it was featured in one of the first demos made for the Amiga computer to demonstrate its capabilities at the Consumer Electronics Show in January 1984. It was later used as an official logo of the Amiga. Its roots…